Untitled Goose Game

Trophy Guide & Roadmap

If you prefer to watch a video instead of reading the guide, feel free to do so. There is a playlist that covers every trophy on my YouTube channel. If you'd like and subscribe or even become a member, it would mean a lot to this channel!

Step 1 - The Garden

I would recommend to take care of the possible miscelleanous trophies in every area before or right after you finish it for the first time. It gives you a good overview and prepares you well for the "Quickly" trophies. Once the area is finished, you can reset it and do the speedrun right away. This way you don't have to remember every area for too long. The garden is our starting area and begins after a short walk/tutorial.

The Garden
Complete the garden to-do list
This is basically one of four story trophies. We have to complete this list to be able to move on to the next area. Here is what we need to do, they don't have to be completed in order:
  • Get into the Garden: We get the groundskeeper to open the front gate by either turning on the radio or activating the faucet to start the sprinklers. He will come, open the gate, and then turn off the device.
  • Get the Groundskeeper wet: Turn on the sprinklers when he’s near the crops, or lure him into the lake. Even dipping his toe in the water completes this.
  • Steal the Groundskeeper’s Keys: We can grab the keys from behind him. He will chase us, but the task finishes as soon as we take the keys.
  • Make the Groundskeeper wear his sun hat: We hide his current hat by distracting him with a stolen tulip. When he bends to replant, we snatch the hat and hide it. He will then wear his sun hat after a little while.
  • Rake in the Lake: We distract the groundskeeper by stealing items, then grab the rake and drag it to the lake. Once the rake touches water, the task is done.
  • Have a Picnic: We have to collect the sandwich (both halves), apple, picnic basket, carrot, pumpkin, jam, thermos, and radio, placing them all on the picnic blanket without alerting the groundskeeper. Grab the radio last to avoid alerting him too soon.
  • Make the Groundskeeper Hammer His Thumb: After completing most garden tasks, the groundskeeper will put up a sign. All we need to do is honking just as he swings the hammer onto the ‘No Geese’ sign, causing him to hit his thumb and open the next area.
When alle tasks are completed, leave the area through the open gate to unlock this trophy.
Nasty
Lock the groundskeeper out of the garden
The groundskeeper wanders around the garden, and he always has a pair of keys strapped to his side. To lock him out, we first need to steal those keys and hide them somewhere he won’t find them. Good spots are the bush to the left of the garden or the small lake where we have to bring the rake to for The Garden.

Once the keys are out of his reach, it’s time to lure him out of the garden. The easiest way is to turn on the faucet in front of the garden. While he’s outside, we have to shut the gate at the entrance quickly. He’ll try to open it and the trophy will unlock as soon as he fails to get back in.
Yummy
Cabbage picnic
For this trophy to pop we need to get one of the cabbages from the garden over to the picnic blanket near the lake. It's the same blanket we used for the "Have a Picnic" task. The challenge here is that the cabbage is too heavy to pick up, so we’ll have to roll it all the way to the blanket with our feet without being spotted. The controls are a bit wonky though.

The easiest way to do this is after we’ve unlocked The Garden. A hole will appear in the hedge just to the left of the cabbage patch. Once it's there, we can push the cabbage through the hole and guide it down the stream straight to the picnic blanket. But it is also possible to roll the cabbage out through the garden's main entrance, but we’ll need to be careful not to let the groundskeeper see us doing it.
The Garden, Quickly
Complete the garden to-do list before the church bells ring
We have to complete the entire list in less than 6 minutes. The timer starts after entering the garden. By now you should know how to complete each objective. For the fastest route I would recommend the following order:
  1. Get Into the Garden (while waiting for the groundskeeper to open the door, we can move the basket and/or sandwiches to the picnic blanket)
  2. Steal the Groundskeeper’s Keys
  3. Get the Groundskeeper wet (enter the garden, remove the tulip. Instead of waiting you can steal the jam and the pumpkin. When you return he should start to replant, steal his hat and run into the lake).
  4. Make the Groundskeeper wear his sun hat (hide the hat while he is looking at his wet feet)
  5. Rake in the Lake (remove the radio to distract the groundskeeper. When he sees you, drop the rake. That should shift his focus to the radio again)
  6. Have a Picnic (take the remaining items to the blanket. If you have trouble with the jam or thermos, take the radio to the back right corner again)
  7. Make the Groundskeeper Hammer His Thumb

Step 2 - The High Street

The High Street
Complete the high street to-do list
This is the second of our four story trophies. We have to complete this list to be able to move on to the next area. Here is what we need to do, they don't have to be completed in order:
  • Break the Broom: Run toward the saleslady’s broom when she tries to shoo you away, grab it, and pull against her until it breaks. Task completes once the broom is broken, even if she repairs it later.
  • Trap the Boy in the Phone Booth: Honk at the boy to scare him and lead him into the phone booth. When he closes the door behind him, the task is done. His dad will come out and leave the TV shop door open, so you can combine this with Unlucky and the objective "Get on TV".
  • Get on TV: Trap the boy in the phone booth so he calls his dad. His dad leaves the TV shop door open, enter quickly and press the power button inside the store to complete this task.
  • Make the Boy Wear the Wrong Glasses: Steal a pair of glasses from the shop and drop them near the boy. Untie one of his shoes to trip him by honking as he runs away, then grab the glasses off his face. Place the stolen glasses in front of him so he wears the wrong ones.
  • Make Someone Buy Back Their Own Stuff: If you want to make this quick, take the boy’s toy plane and drop it in the saleslady’s shop. Scare the boy over to the shop by honking. When he finds his plane for sale, he’ll argue with the saleslady and be forced to buy it back, completing the task. Alternatively you can combine this with Devious.
  • Go Shopping: Drag the shopping cart to a hidden spot. Collect these items and put them in the cart without getting caught: toothbrush, toilet paper, hair brush, tinned food, cleaner, fruit and vegetables. The task completes once all items are inside.
  • Trap the Shopkeeper in the Garage: After completing 5 of the first 6 tasks, the shopkeeper opens the garage near the exit gate. Grab any item (or broom piece) and lead her into the garage. Drop the item and run back to pull the rope above, trapping her inside. She will open the black gate, allowing access to the next area.
All tasks must be completed to unlock the trophy, even though the game allows us to leave the area a little earlier.
Ghastly
Trip the boy in the puddle
As we enter High Street from the garden, we can spot a puddle of water on the ground. Our goal here is to make the small boy wandering the area trip into that puddle. To start, we need to lead him over to it by honking () and guiding him in that direction.

Once he’s standing in or near the puddle, crouch down and interact with one of his shoes to untie it. With his shoe undone, honk at him again to startle him into running. If we time it right, he’ll trip and fall in the puddle.
Noisy
Make the shop scales go ding
Next to the fruit and vegetable stand in the saleslady’s shop, we’ll find a scale. To trigger it, we need to drop four fruits/vegetables onto it. Once we’ve placed enough items, the scale will reach the red bar and make a ding.

To do this, we simply pick up a fruit or vegetable and press to drop it onto the scale. It’s easier to go for this trophy after we’ve already unlocked The High Street. That opens the garage door to the right of the shop. If it is, we can trap the saleslady inside the garage, giving us plenty of time to work undisturbed.
Unlucky
Open an umbrella inside the TV shop
We should begin by ensuring that the shopkeeper is secured in the garage, as this makes the task easier to manage. Our first step is to take an umbrella from the shop, making sure to lift it only by the top section, and position it just outside the entrance to the electronics store. Next, we repeat the approach used in the “Get on the TV” objective: we frighten the boy into the phone booth and keep him trapped inside. He will then contact the woman from the electronics shop. When she comes to release him, she leaves the shop door unlocked. At this point, we can carry the umbrella inside by holding the top and then pull on the handle to open it within the electronics store, unlocking the trophy.
Dreadful
Trap the boy in the garage
Once we have finished the initial six objectives in the High Street, the garage will be accessible. To carry out this task, we guide the boy inside by honking to drive him toward the garage. When he steps in, we take hold of the door handle and close it behind him. With the boy shut inside, the objective is accomplished.
Devious
Make someone from outside the high street buy back their own stuff
We begin by taking the groundskeeper’s trough, which can be found on a chair near the back exit of the garden, and moving it to the shop area on the High Street. Once placed there, the shopkeeper will treat it as another item for sale. The next step is to draw the groundskeeper toward the shop. A reliable method is to steal either his tulip or his keys so that he follows us. Since he tends to move slightly faster than the goose, we may need to repeat this process several times, grabbing the keys and retreating, until he reaches the shop. When he passes by his trough now displayed for sale, he will notice it, pick it up, and end up having to buy it back, which completes the task.
The High Street, Quickly
Complete the high street to-do list before the church bells ring
We have to complete the entire list in less than 6 minutes. The timer starts right away after honking. By now you should know how to complete each objective. For the fastest route I would recommend the following order:
  1. Break the Broom (Move the shopping cart to the bottom of the map and steal an orange and toilet paper. Afterwards let the shopkeeper notice you)
  2. Trap the Shopkeeper in the Garage (Take the broken broom to the garage first, steal all you need for other objectives until she comes back out)
  3. Trap the Boy in the Phone Booth (take his toy plane to the shop until his mother comes to his rescue)
  4. Get on TV
  5. Go Shopping (it's enough to put the objects close to the cart)
  6. Make the Boy wear the wrong glasses
  7. Make Someone Buy Back Their Own Stuff

Step 3 - The Back Gardens

The Back Gardens
Complete the back gardens to-do list
This is the third of our four story trophies. We have to complete this list to be able to move on to the next area. Here is what we need to do, they don't have to be completed in order:
  • Make Someone Break a Fancy Vase: Take the vase from the bottom of the woman’s yard and bring it near the man. He throws it back, breaking it, which completes the task.
  • Help the Woman Dress Up the Bust: We grab the pipe, hat, and glasses from the neighbor’s table and bring them to the bust in the woman’s yard. Once she dresses the bust, the task is done.
  • Make the Man Spit Out His Tea: We have to trigger the bell behind the man while he’s drinking tea to startle him, causing him to spit out his tea and complete the task.
  • Get Dressed Up With a Ribbon: Steal the bow from the goose figurine and hide it out of sight. Placing the bow elsewhere in the woman’s yard, we then stand on the stone where the figurine was. When she goes to pick up the bow, she puts it on us, completing the task.
  • Make the Man go Barefoot: Steal both of the man’s slippers separately, one while he reads the newspaper and the other when he sips tea and hide them (in the pond). He ends up barefoot, completing the task.
  • Do the Washing: We collect one slipper, both socks from the clothesline, and the bar of soap from the woman’s garden, then throw them into the pond.
  • Make Someone Prune the Prize Rose: After completing nearly all tasks, the man moves the “No Geese” sign from the rose pot. Drag the pot behind the woman’s hedge. When she trims the hedge, she accidentally prunes the rose.
When all tasks are completed, leave the area towards the pub to unlock the trophy.
Careful
Catch an object as it's thrown over the fence
While in the back gardens, we need to intercept an object as it is thrown over the fence. To set this up, we first take a lightweight item from the woman’s yard, such as a sock or a bra from the clothesline and place it near the man where he is sitting. Whenever an object that does not belong to him ends up in his yard, he immediately throws it back over the fence into the woman’s area near the large bell. By choosing a small, light item, we make it possible to catch it in midair as he tosses it. Once we drop the item at his side, we need to quickly return to the woman’s yard and prepare to intercept it. As the man throws the object back, we press while it is still airborne to catch it. If you miss it, simply repeat the process by retrieving the item again and placing it back in his yard.
Pretty
Dress up the bust with things from outside the back gardens
For this trophy, we need to collect three specific items:
  1. Glasses: Both the shop’s display glasses and the boy’s glasses, which we can take after tripping him, will work. Both options are available in "High Street".
  2. Toothbrush: This is located in the trashcan in the right corner of High Street.
  3. Hat: This can be either one of the groundskeeper’s hats or the old man’s wool cap from the pub.
After securing all three items, bring them to the back gardens and place them in the birdbath. The woman will later use these objects to dress the bust, and once she has done so, the requirement for the trophy is fulfilled.
Nimble
Score a goal
We have to move the boy’s soccer ball from High Street all the way to the back gardens, where the soccer goal is located on the far left side. Transporting the ball takes time and patience, so we should focus on keeping it under control directly in front of us, which is the hardest part.

From High Street, roll the ball back toward the garden. Before entering, turn right and guide it through the crossroads, then continue toward the upper left path that leads into the back gardens. At the T-junction, turn left and roll the ball into the man’s yard through the small hole in the wall. From here, push it further down to the neighbor’s broken fence and then forward toward the exit.

Once we reach the backyard with the soccer goal, we need to carefully nudge the ball inside the net.
The Back Gardens, Quickly
Complete the back gardens to-do list before the church bells ring
We have to complete the entire list in less than 6 minutes. The timer should start after clearing the first objective. By now you should know how to complete each objective. For the fastest route I would recommend the following order:
  1. Make someone break the fancy vase (Take the pipe to the woman on your way to the vase & steal a slipper from the man for him to notive the vase. Steal the hat while he is looking at the broken vase)
  2. Help the Woman dress up the bust (Make sure to take the soap to the pond on your way to steal the man's glasses and make all preparations for getting the ribbon)
  3. Do the washing
  4. Get Dressed Up With a Ribbon
  5. Make the Man Spit Out His Tea
  6. Make Someone Prune the Prize Rose
  7. Make the Man go Barefoot (Lose the ribbon prior to that, otherwise he'll take it off of you and throw it over the fence)

Step 4 - The Pub

The Pub
Complete the pub to-do list
This is the final one of our four story trophies. We have to complete this list to be able to move on to the next area. Here is what we need to do, they don't have to be completed in order:
  • Get Into the Pub: Interact with the box near the yellow van outside the pub to hide inside. When a guy picks up the box and brings us inside, jump out.
  • Break the Dartboard: Wait for the man to prepare to throw a dart. Just before he throws, honk to startle him, causing him to destroy the dartboard and complete the task.
  • Make the Old Man Fall on His Bum: When the old man readies to sit on his stool to play the harmonica, sneak behind and pull the stool away. This can be combined with Cheeky.
  • Get the Toy Boat: Turn on the sink faucet near the toy boat in the pub’s dining area and distract the woman until the sink overflows. Then grab the floating toy boat and leave the kitchen area.
  • Be Awarded a Flower: Go to the platform near the two women, perform their requested actions (honking, bowing, then spreading wings) and receive the flower.
  • Steal a Pint Glass and Drop it in the Canal: Open the gate to the canal outside the pub. Then we carefully carry a glass pint from inside the pub to the canal without dropping or breaking it, avoiding NPCs. Once we reach the water, drop the pint.
  • Set the Table: We set the table backstage by placing these items: Plate (from nearby shelf), Knife and fork (scattered in the dining area), Pepper shaker (near kitchen area), Candle (back right of the dining area). When all items are placed, the task completes.
  • Drop a Bucket on the Burly Man's Head: After completing most of the tasks, head to the back area, place tomatoes on the ground, and lure the burly man over there. When he bends over to pick up the tomatoes, push a bucket off the ledge onto his head, completing the task and unlocking the next area.
Intrepid
Get thrown over the fence
We start by taking the box found near the yellow van by the pub on the same one normally used to enter the pub. We drag this box all the way to the man’s yard in the back gardens, bringing it through the small gap in his fence.

Once inside, we position the box behind the bush directly in front of where the man sits, so that both the box and ourselves are hidden from view. Then interact with the side of the box to climb inside. From within, honk to draw the man’s attention. Eventually, he will approach, lift the box, and throw it over the fence into the woman’s yard.
Elegant
Perform at the pub wearing a ribbon
Before beginning this task, we need to wear the red ribbon. To obtain it, we must first stop the woman in the back gardens from looking at her goose figurine. We do this by moving the figurine, which sits on a stone platform near the entrance to her yard. Hiding it in the man’s garden by his pond is a reliable option.

With the figurine out of sight, we return and remove the ribbon from it. We then drop the ribbon at the back of the woman’s yard, keeping it away from the entrance. When she is distracted, we interact with the empty stone platform and stand in place of the figurine. If timed correctly, she will mistake us for the statue and tie the ribbon around our neck.

Once we are wearing the ribbon, we must leave using either the man’s yard or another shortcut. We should avoid exiting through the bushes in her garden, as we will lose our ribbon there.

After securing the ribbon, proceed to the pub. To the left of the pub, we find a platform beside two women at a wooden table. This is where we give our performance. Follow their cues by honking, bowing, and spreading our wings at the right moments (, , ). Completing this routine earns us the flower we need for the final step.
Cheeky
Steal the old man's woolen hat
In the lower left section of the pub area, we find the old man who alternates between playing darts and playing his harmonica. Our objective here is to steal his hat. To do so, we wait until he puts down his darts and prepares to play the harmonica. As he starts to sit down on the stool, quickly grab and pull the stool away. This causes him to fall, leaving us enough time to approach and take his hat. Once we have secured it, we simply have to run off with the hat to finish the task and unlock the trophy.
Lovely
Sail the toy boat under a bridge
First we need to steal the toy boat from the sink inside the pub. It is located in the back of the pub's dining area, near a wooden door. We need to turn on the tap to fill the sink with water until it overflows, causing the toy boat to float out.

Since the woman working in the pub will turn off the tap if she notices it running, it’s important to distract her while the sink fills. We can do this by moving around and honking to keep her busy until the water spills over. Once the boat is floating free, grab it and quickly leave the pub.

Carry the boat with you while swimming along the canal. Swim under the bridge on the way toward the model village and guide the boat beneath it to pop this trophy.
The Pub, Quickly
Complete the pub to-do list before the church bells ring
We have to complete the entire list in less than 6 minutes. The timer starts after entering the pub. By now you should know how to complete each objective. For the fastest route I would recommend the following order:
  1. Get Into the Pub
  2. Drop a Bucket on the Burly Man's Head (Take the fork under the dining area on your way out)
  3. Break the Dartboard or Make the Old Man Fall on His Bum
  4. Get the Toy Boat (Turn on the faucet for the boat and take the pepper under the dining area to distract the lady long enough)
  5. Set the Table
  6. Make the Old Man Fall on His Bum or Break the Dartboard (depending on what you did in step 3)
  7. Be Awarded a Flower
  8. Steal a Pint Glass and Drop it in the Canal

Step 5 - Finishing the Game

The final steps towards our new platinum trophy won't take very long. We only need to collect the flower of every area and put it in a basket in the middle of map and finish the game by dragging a huge bell all the way to place where the game started.

Beautiful
Collect the five flowers
There are five flowers to collect, one from each area:
  1. Tulip: In the garden, take the single tulip, which the groundskeeper will replant if stolen.
  2. White Lily: On High Street, the shop offers a white lily displayed near the umbrellas.
  3. Rose: In the back gardens, the prize rose can be found in the man’s backyard.
  4. Daisy: The daisy is earned by performing for the women in the pub.
  5. Chrysanthemum: A large bright orange chrysanthemum grows in the model village, inside the miniature garden.
After gathering all five flowers, we have to bring them to the crossroads area of the town and place them in the flower basket located near the well to complete the task.
Thank You For Playing Our Videogame
Finish the game
The final task begins by leaving the pub and swimming left under a small bridge in the canal. On the other side lies a miniature version of the entire town, including all the characters we have encountered. Navigate through this model village to reach the large castle-like structure. Here, we need to peck at the façade until the bell falls to the ground.

Now we have to options to drag the bell all the way to beginning section before the garden. You can try it stealthily, but the bell makes a lot of noise or you try and just go for it. In my opinion the latter is the better method, because even if someone takes the bell away from us, we can get it back quickly and run on. Everytime we reach the border of an area, they will stop chasing us.

Finally, we have to place the bell in the ditch at the end of the path. Completing this action triggers the credits and gives us the trophy.
A Secret Prize
Earn every other trophy