Date Everything! (work in progress)

Trophy Guide & Roadmap

If you prefer to watch a video instead of reading the guide, feel free to do so. There is a playlist that covers every trophy on my YouTube channel. If you'd like and subscribe or even become a member, it would mean a lot to this channel!

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Playthrough 1 - Mate Everything

In our first playthrough we have to make every object fall in love with us and keep an eye on getting physical with them once we realize them. It is by far the longest playthrough, taking 10-15 hours. Following the video guide for it is highly recommended.

Speed Run
Left the House During the First Day
We can get this trophy before really starting the game. Open the gift box, talk to Skylar, then take off the glasses by pressing and interact with the front door. Select "Leave" and you'll earn it together with Touch Grass.
Touch Grass
Left the House Before Realizing Anything
Awakened
Awaken A Dateable Object Using the Dateviators
To bring an object to life, we have to wear our Dateviator glasses aim at an highlighted object and hold . Please refer to Caught Them All to find a checklist with all 100 characters.
Finders Keepers
Find a Collectable
Please refer to Collection Complete.
Five Per Cent for Nothing
Complete the First Day
Just play through the tutorial day. There isn't much to do here. We have to talk to Skylar, Dorian, Phoenicia, Maggie and Betty in that exact order and then go to sleep. That's it.
Underworld
Enter the Crawlspace
At the far end of the office, there is a door leading to the storage room. Interact with the carpet on the floor while you are not wearing the Dateviators glasses and then interact with the trapdoor. If you then go down the ladder, the trophy will unlock.
Awakenings
Awaken 10 Base Game Dateables
Please refer to Caught Them All to find a checklist with all 100 characters.
Seance Is Golden
Complete the Seance Ritual
This trophy is related to Zoey, the ghost in the attic that appears after using all five time slots of a day. The easiest way is by agreeing to Sklyar's "Content Aware" feature, so you can skip Zoey's entire story which unlocks this trophy immediately.
Boxing Day
Examine All Boxes.
This can be done at any point in the game. We have to inspect every single box in the house by looking at it and pressing . You'll notice how the texts change. At one point it even mentions an achievement. Just keep inspecting different boxes until the trophy pops.
Lore Than You Bargained For
Find 50 Collectables
Please refer to Collection Complete.
Do No Harm
Protect the Suspension of Disbelief
Pops along the way in our Love Playthrough. It is related to Skylar and we have to talk to her about the Dateviators and dateable objects. During these conversations she'll tell us how things work. Select "Makes total sense" each time to keep her Suspension of Disbelief intact.
You Can Pet the Smog
Pet the Bunny
This is related to Dolly the dust bunny. Press multiple times on the couch without wearing your glasses until the little bunny crawls out to the side of it. Once you awake her, the trophy should pop.
Total Dork
Speak With Every Door in the House
Dorian is every door in the house, so we have to talk to all 17 of them with the Dateviators on. The front door from the tutorial does not count the first time, so we have to talk to it again. The trophy pops after the last door.

First floor (8): front door, office door, trapdoor in the office closet (lift the rug first, see Underworld), office closet door, bathroom door in the corridor, ironing board cabinet door in the kitchen, laundry room door and laundry closet door.
Second floor (9): attic door, breaker box closet door, gym door, sliding door in the gym, door between gym and bathroom, bedroom door, both sliding doors in the bedroom and the door between bedroom and bathroom.

Talking to all doors is also part of Dorian's story, so it comes naturally in this playthrough.
Crowd Control
Awaken 50 Base Game Dateables
Please refer to Caught Them All to find a checklist with all 100 characters.
Matchmaker
Obtain Five Matches
We have to bring five couples among the dateables together. These are the pairs that count:

Washford & Drysdale
Abel & Dasha
Artt & Doug
Tina & Tony
Celia & Florence

Harper & Dirk are a pair as well, but according to the developers they do not count because they are already together. Most pairs work the same way: get a Love ending with both of them separately and then talk them into getting together. For Artt & Doug tell Doug about Artt and then go talk to Artt. Washford & Drysdale and Abel & Dasha are the trickiest ones, because talking to them in the wrong order can lock us out of the pairing, so a save before them is a good idea. With Dasha we have to ask about Abel when she confesses her feelings. We can't skip Tina with Content Aware, otherwise she can't be paired with Tony.

The trophy pops as soon as the fifth pair is together, so we can get it during this playthrough.
Adventure Time
Complete the Longest Quest in the Game
The "longest quest" is Beau's storyline. Beau is every box in the house (usually one of the closets). Agree to her adventure, go to Jacques, the ship in a bottle on the mantelpiece above the fireplace, and then meet Beau again at a box. Gaia, the globe, gets involved at the end. Don't skip that conversation, the trophy pops when it is over. If we refuse Beau's quest, we also lose the stories of Jacques and Rongomaiwhenua, so better don't. Once the quest is done, Rongomaiwhenua appears as a geode on the shelf in the office.
Inanimal Control
Find Davi
Happens automatically at the end of Mateo's story.
Graphic Depictions
Make Out With a Dateable Object in the Overworld
We only need Scandalabra, the candlewick on the dining room table, for this one. Follow his story (gossip, anatomy quiz) until he asks us to kiss him. Take off the Dateviators and kiss the candle in the overworld three times. The trophy pops on the third kiss and we get his Love ending. Insulting his appearance in the first conversation leads to his Hate ending, so be nice. A few players reported that the trophy did not pop; for them it showed up after starting New Game+.
Glitch City
Left the House Without Using a Door
This needs a longer chain with Daemon, the glitch in the bedroom dresser, and the Sassy Chap. We can only visit each character once per day, so it takes a few days.

1. Wake up Daemon with the Dateviators on the bedroom dresser and finish his story (three days, or skip it with Content Aware and pick any ending). Do not realize him.
2. Meet the Sassy Chap: open the phone with the Dateviators on, start the credits app and aim at the credits while holding .
3. Tell the Sassy Chap "Do you know there's a huge bug in your game?", then tell Daemon "The devs called you a shippable bug".
4. Next day talk to the Sassy Chap ("I want to talk about Daemon...") and then to Daemon again. He gives us a "present" that changes our height. Tell the Sassy Chap "I'm shrinking! Help!" so he deploys the major patch.
5. Tell Daemon "They've had enough - they want you out of the house". He moves to the house across the street and leaves a dresser behind.
6. Crouch in front of that dresser and walk straight ahead. We end up outside and the trophy pops. It can take a few tries because we might clip through the floor into the living room.

While we are outside, we can get Game Over as well.
Game Over
Die
The easiest way is right after Glitch City. Once we are outside, walk into the street in front of the house and wait until a car hits us. The trophy pops right away and we respawn in the house. The alternative is to lose the optional boss fight against Dishy, the dishwasher. The game autosaves before that fight, so we can reload afterwards.
Caught Them All
Awaken All Base Game Dateables
To bring an object to life, we have to wear our Dateviator glasses aim at an highlighted object and hold . You can interact with the following objects/characters:

The checklist below lists all 100 base game dateables in Date-A-Dex order together with the object they live in. Curt & Rod and Volt & Eddie share one Date-A-Dex entry each.

It'll Be Worth Something Someday
Find 200 Collectables
Please refer to Collection Complete.
Smarty Pants
Achieve 100 Smarts
In the Date-A-Dex we can read some details about everybody we talked to at least once. In that overview you can also find what they like and dislike as well as an icon near their name. That icon is either a lightbulb, a flower, a smiley, a scale or a heart. In the SPECS overview you'll find matching icons. That way you'll know which character improves a certain specs score. Reaching a character ending, no matter of what kind, will improve a SPECS rating by 5. That means finding the 20 characters with the same icon and finishing their story gives us 100 points of the related SPECS rating.

We improve our Smarts rating by dating objects with a lightbulb icon.
Human Cucumber
Achieve 100 Poise
In the Date-A-Dex we can read some details about everybody we talked to at least once. In that overview you can also find what they like and dislike as well as an icon near their name. That icon is either a lightbulb, a flower, a smiley, a scale or a heart. In the SPECS overview you'll find matching icons. That way you'll know which character improves a certain specs score. Reaching a character ending, no matter of what kind, will improve a SPECS rating by 5. That means finding the 20 characters with the same icon and finishing their story gives us 100 points of the related SPECS rating.

We improve our Poise rating by dating objects with a scale icon.
Seer of Souls
Achieve 100 Empathy
In the Date-A-Dex we can read some details about everybody we talked to at least once. In that overview you can also find what they like and dislike as well as an icon near their name. That icon is either a lightbulb, a flower, a smiley, a scale or a heart. In the SPECS overview you'll find matching icons. That way you'll know which character improves a certain specs score. Reaching a character ending, no matter of what kind, will improve a SPECS rating by 5. That means finding the 20 characters with the same icon and finishing their story gives us 100 points of the related SPECS rating.

We improve our Empathy rating by dating objects with a heart icon.
Pizzazzster
Achieve 100 Charm
In the Date-A-Dex we can read some details about everybody we talked to at least once. In that overview you can also find what they like and dislike as well as an icon near their name. That icon is either a lightbulb, a flower, a smiley, a scale or a heart. In the SPECS overview you'll find matching icons. That way you'll know which character improves a certain specs score. Reaching a character ending, no matter of what kind, will improve a SPECS rating by 5. That means finding the 20 characters with the same icon and finishing their story gives us 100 points of the related SPECS rating.

We improve our Charm rating by dating objects with a flower icon.
Sassy Chap
Achieve 100 Sass
In the Date-A-Dex we can read some details about everybody we talked to at least once. In that overview you can also find what they like and dislike as well as an icon near their name. That icon is either a lightbulb, a flower, a smiley, a scale or a heart. In the SPECS overview you'll find matching icons. That way you'll know which character improves a certain specs score. Reaching a character ending, no matter of what kind, will improve a SPECS rating by 5. That means finding the 20 characters with the same icon and finishing their story gives us 100 points of the related SPECS rating.

We improve our Sassy rating by dating objects with a smiley icon.
Mate Everything
Get All Base Game Love Endings in One Playthrough
We need a Love ending with all 100 base game dateables in one playthrough. Realizing them is not necessary for this trophy. Some tips to speed things up:

Content Aware: When we talk to Fantina for the first time, Skylar offers the Content Aware feature. Turn it on. It lets us skip the stories of Arma, Ben-hwa, Betty, Diana, Daemon, Fantina, Jerry, Rebel, Tina, Harper & Dirk (only one charge for both), Keith, Vaughn, Sophia, Zoey, Doug and Nightmare and pick the ending right away.
One conversation is enough for Wallace (use the options with exclamation points), Lux (the most complimentary options), Airyn (only the "..." options, you have to pick ten of them throughout the playthrough before she accepts) and I, Ronaldini (compliment and flirt).
Nightmare has a 3% chance to show up when we sleep. Drinking Kopi's coffee on the last charge of the day makes it reliable.
Reggie appears after our first Hate ending or after 99 Love endings and a talk with Skylar.
Just Beginning to Realize
Realize Your First Dateable Object
Realization unlocks after we have a Friend or Love ending with 10 different dateables. To realize a dateable we need three things, a Friend or Love ending, the SPECS from its realization recipe (select the dateable in the Date-A-Dex to see it) and a conversation where we tell them that we want to realize them. Sometimes Skylar interrupts and says that another dateable needs this one first. In that case we have to get an ending with the named dateable before we can continue. The trophy pops after the first realization. Cheap ones are Sinclaire and Daemon.
Half In, Half Out
Realize 50 Base Game Dateable Objects in One Playthrough
We have to realize 50 base game dateables in one playthrough. Check Just Beginning to Realize for the requirements. Every ending with a dateable gives 5 points to their SPECS category, so most of the SPECS we need build up on their own while we work through the stories. Keep an eye on the realization recipes in the Date-A-Dex and realize dateables as soon as we meet their requirements.
Empty Nest
Realize All Base Game Dateable Objects in One Playthrough
Same as Half In, Half Out, but we have to realize all 100 base game dateables in one playthrough. Everybody needs a Friend or Love ending first, so this is best done in our Love Playthrough together with Consummate Professional. Two things to keep in mind:

  • Hero-Hime only shows up after we realized 10 dateables.
  • During Lady Memoria's attic clean-up don't give everything to Cam to throw away, otherwise we can't realize her later, even with a Love ending.
Consummate Professional
When given the choice, choose physical affection with every dateable.
This trophy needs a Love ending with all 100 dateables, then we have to realize every one of them and choose the physical affection option in the conversation after the realization. It is best done in our Love Playthrough together with Mate Everything and Empty Nest. Make a save before realizing the first dateable in case something goes wrong.

Besides the 100 dateables we also have to be intimate with a few non-dateables: David & Franklin ("Let me join in!") and Sam and Tom.

Sam: Be nice to her at all times. Once we start realizing, she considers quitting her job to become a nurse. Encourage her to do so and don't pursue her yet, otherwise she rejects us for good. Later she mentions that she quit and wants to dust off her dating profile. Tell her to delete it and date us instead. In a later conversation ask her if she is jealous of our furniture. She admits her feelings and wishes she could kiss us. Answer affirmatively, otherwise the kiss option does not appear at the end. If she keeps her dating profile she ends up with Tom. If everything went right, the trophy pops after picking the physical option with Tom as well. the credits.
Most and Lieste
Bring David and Franklin Back Together
While we realize dateables, David Most, the CEO of Valdivian, becomes more and more erratic in his Workspace posts. Our mysterious tinfoilhat chat partner turns out to be Franklin Lieste, his former partner. At some point Franklin asks what to do about David. We have to convince him not to use the computer worm "Norman the Terror Worm" to take over Valdivian, so he leaves David a message instead and the two reconcile. This should also unlock Boss Form even though both trophies used to be mutually exclusive.
Boss Form
Defeat the Final Boss
It should pop together with Most and Lieste. If not, the final boss is David Most, the CEO of Valdivian. Once realization is unlocked and we have a decent amount of SPECS (at least 50 recommended, one SPECS value at 100 is the safest), leave the house through the front door. David confronts us outside. Pick a dialogue option that uses one of our SPECS to convince him to stand down and the trophy pops. Make a save before leaving the house.

Playthrough 2 - Relate Everything

Our second playthrough takes roughly 8-10 hours and focuses on building friendships with all objects. This time we only need to realize 10 objects to get access to Hero-Hime and make 2 objects hate us, so we can become friends with Reggie. Again, the video guide is highly recommended.

These Walls Could Talk
Get Wallace to Speak Words Permanently.
Wallace is the wall at the top of the stairs. After getting his ending, talk to him once per day and always pick the "Wall!" dialogue option. After a few visits (about five) he smiles and on one of the next visits he breaks character, tells us he is a warrior performing his duty and starts talking normally.
Terrapin Drop
Bring a Turtle to Life
This trophy is part of Sinclaire's story, which is tied to Maggie's quest. When we have to decide whether he is a man or a sink, tell him he is a man. Maggie disagrees, but tell her that he is in pain and she leaves us alone with him. Keep talking to Sinclaire until the option "I mean... you could try being a turtle?" shows up and choose it. Then realize Sinclaire. Instead of turning into a human he becomes a turtle and the trophy pops. To be able to realize him we first have to get an ending with Arma and finish Mateo's quest. Don't use the SPECS option that says Sinclaire is just a sink, because that leads to his Hate ending.
Sweet Tooth
Use a Candy to Re-do a Hate Ending
Candies come from Keith, the skeleton key. Reach about 40 points in one SPECS category and talk to Keith, he hands out a candy for that category (one per category). We can use a candy on a dateable of the same SPECS category that we have a Hate ending with. This resets the ending and lets us re-do it. The first time we do this, the trophy pops.
Relate Everything
Get All Base Game Friend Endings in One Playthrough
We need a Friend ending with all 100 base game dateables in one playthrough. For most of them it works to go down the romance path and then choose the friendship option instead of the Love one.

Content Aware: Skylar's Content Aware feature lets us skip the stories of Arma, Ben-hwa, Betty, Diana, Daemon, Fantina, Jerry, Rebel, Tina, Harper & Dirk, Keith, Vaughn, Sophia, Zoey, Doug and Nightmare and pick the Friend ending right away.
Reggie appears after our first Hate ending and becomes our friend after a second hate ending. Just make sure both haters have a different SPECS category so we can re-do them by using candy.

Playthrough 3 - Hate Everything

Our third playthrough is the shortest and focuses on the darker aspects of the game. We will need to make everybody hate us. The video guide is once more highly recommended for this playthrough. After the playthrough we clean up collectibles. But it shouldn't take long. Hate everyone + all missing collectibles should take another 8 hours.

From Great Heights
Achieve a Hate Ending with Fantina
The easiest way is Content Aware. When we talk to Fantina in the gym for the first time, Skylar interrupts and offers the feature. Turn it on, skip the stalker story, choose Hate for the ending and the trophy pops after the conversation.
Thanks for Your Purchase
Achieve a Hate Ending with the Developers
This is the Hate ending with the Sassy Chap. We meet him by opening the phone with the Dateviators on, starting the credits app and aiming at the credits while holding . He invites us to a dating game with 33 of the developers. Just pick any answer for the first one, preferably the one that upsets them and asks Sassy Chap to lock in our result. It'll always lead to a hate ending because we skipped the other 32 devs.
Hate Everything
Get All Base Game Hate Endings in One Playthrough
We need a Hate ending with all 100 base game dateables in one playthrough. Be rude, ignore their problems and choose the options that upset them. A Hate ending still gives SPECS points, but dateables with a Hate ending can't be realized.

Content Aware: Skylar's Content Aware feature lets us skip the stories of Arma, Ben-hwa, Betty, Diana, Daemon, Fantina, Jerry, Rebel, Tina, Harper & Dirk (only one charge for both), Keith, Vaughn, Sophia, Zoey, Doug and Nightmare and pick the Hate ending right away. Nightmare has a 3% chance to show up when we sleep. Drinking Kopi's coffee on the last charge of the day makes it reliable.
Fantina and the Sassy Chap are covered by From Great Heights and Thanks for Your Purchase. Reggie appears in the Rejection app after our first Hate ending.
Collection Complete
Find All Collectables
There are 404 collectables in total, at least three for each of the 100 dateables. Most of them show up while talking to the dateables, but some are hidden behind a specific ending, a dialogue choice or a SPECS check. It is impossible to get all of them in a single playthrough (at least 3 playthroughs are required or lots of reloading) and New Game+ keeps your collectable progress. Below you will find every collectable sorted by character, each with its own counter and the condition to unlock it.


Skylar
Phoenicia
Wallace
Florence
Celia
Stella
Dorian
Wyndolyn
Curt & Rod
Shelley
Abel
Chairemi
Lux
Hector
Prissy Plastique
Timothy Timepiece
Artt
River
Volt & Eddie
Koa
Dolly
Dante
Telly
Connie Soul
Keyes
Gaia
Captain Jacques Pierrot
Parker Bradley
Mateo Manta
Tina
Beverly
Mitchell Linn
Cabrizzio
Sinclaire
Freddy Yeti
Stefan
Luke Nukem
Miranda
Dishy
Daisuke
Friar Errol
Kopi
Cam
I, Ronaldini
Amir
Jean-Loo Pissoir
Johnny Splash
Bathsheba
Rebel
Barry Styles
Tyrell
Farya
Dasha
Jerry
Penelope
Mac
Willi
Lyric
Rongomaiwhenua
Chance
Maggie
Winnifred
Rainey
Scandalabra
Arma
Betty
Diana
Daemon
Ben-hwa
Hero-Hime
Teddy
Hanks
Washford
Drysdale
Harper
Dirk Deveraux
Tydus Andromache
Henry Hoove
Bobby Pinn
Kristof
Dunk Shuttlecock
Fantina
Stepford
Tony
Beau
Keith
Bodhi Windbreaker
Vaughn Trapp
Sophia
Monique
Lady Memoria
Holly
Airyn
Textbox-Chan
The Sassy Chap
Zoey Bennett
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Doug
Nightmare
Reggie
Everything Everywhere
Get all trophies